C.R.E.A.M. (Cash Rules Everything Around Me)

I introduced money now and albums can get sent to recording. Now I just need to kinda copy the song writing-logic to become the album recording-logic and album creation is almost done.

Then we go to album publishing. The first part of album publishing is straightforward: define album quality and generate some reviews. Easy enough from a logic-standpoint. For the reviews to be a little bit more exciting to read, I should find a way to give the texts some variety. But that shouldn’t really be complicated.

The second part of publishing will be more complex: the album making money over time. For that I pretty much need to introduce trends and the full market size over time (of which you get a share, so to speak). So that will be a bigger ticket. I also feel like that might be a good chance to try out how to import larger data structures. Typing in all of the trend and market data in a manual way doesn’t seem feasible to me - I should find a way to use a CSV-import. I’m kind of looking forward to this challenge, as it opens the door for many of the “world building” aspects of the game (other bands, studios, the charts, etc.). Let’s see how it goes!