Things are getting more complex with the interconnection between Menus, Rooms and Musicians, but I’m very happy with my progress on getting the peeps to go where I want them to be. There are definitely a lot of weird cases, where I have to tinker around to find solutions, but for now I am happy that I managed to program the game so that the main interaction is working.
Spaces in rooms can only be occupied by one person
The person has the assigned room remembered (and can accordingly do different actions with / in the room)
The person can change rooms, walking to another room when being assigned differently
The person occupying the room will be “shooed” away, if someone else comes around to occupy that space.
The “musician list” seen on the right (that I already made a little bit prettier) is already getting quite long for the menu, so I think I have to find a way to make it contain itself to a box and that box being scrollable. That might be next :)