Creating our Artists

I didn’t work on the project for a few days, because I had other matters to attend to. Now back at it, I am now working on creating the first menus that support the actual game loop. Before I could though, I had to create the artist lounge with several spaces in it and fix some things about the greater menu structure. One big thing was to integrate a scroll function, so that when there are too many items, the screen size would still be no issue. But you knew why scrollable windows exist already, I guess.

Anyway, now I am able to click on this new room and the menu opens to assign or create a new artist. Doesn’t look like much, but it’s the foundation of creating artists, who then in turn drive the whole game.

I also started integrating the necessary variables for the musicians and artists, to make them differ from each other in more than just their name. It seems to me like a higher amount of parameters will make the game feel more difficult (more things to be concious of), but more lively and vice verca - so I will have to balance the extent of these variables in the future.